Whenever a prominent awards ceremony draws close, you'll find a demand for the addition of new categories to recognize unsung work and satisfy the spirits of enthusiasts with niche passions.
My colleague has already made for a horror game category. It would be amazing. Equally deserving are board games, which is someone's personal cause. But they will have to forgive me when I prioritize since similar to blinkered fanatics, I have a cast-iron argument backing this proposal is the most urgent above others. The demand is this: There should be a category for puzzle games.
Organizing Gaming Categories
Organizing artistic expressions is not a science; it’s very subjective, and typically start arguments resulting in unclear classifications. This explains why cinema institutions steer clear of genre categories. But it is an essential concession within the realm of interactive entertainment, that demonstrate such variety they barely qualify as a single art form.
For comprehensive acknowledgment of achievement in video games to be recognized, while allowing diverse titles to have a chance for representation, genre categories are essential.
Current Gaming Award Categories
The major gaming awards currently feature award types recognizing Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Between them, these six categories actually cover many game types, allowing placement for most games within them.
This doesn't apply to puzzle games. There’s simply nowhere to put them. Think about these this year’s best games, each quite distinct: building puzzles from a specific release, the pulse-pounding block-matching from another release, engaging interpersonal challenges from additional release. What category would fit them among existing types? Nowhere, that’s where.
Acknowledgment Issues
Many instances occur of brilliant puzzle games launched regularly without proper recognition during gaming ceremonies, except when they manage to fit classification types such as Mobile Game, Virtual reality experiences, or the intensely contested small studio competitions.
- A renowned logic title got overlooked for anything that year
- Another imaginative release was excluded during that ceremony
- Well-received sorting experience was overlooked recently
- Only a few brain-teasers scraped into independent or mobile categories
Importance of Logic Titles
Commonly they're modest productions, but the art behind logic titles carries substantial weight. Famous handheld logic titles stand as the most-played games globally continuing this trend for an extended period.
The iconic tile-matching title competes with popular creative games competing to become highest-selling title ever; it additionally competes as greatest title ever. Brain-teasers form essential building blocks to the art of video games, while interacting across multiple categories.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. One could readily select multiple candidates engaging, different, qualified experiences each ceremony simply — perhaps, with difficulty, given the need to exclude many worthy titles.
And to reiterate, these include experiences that otherwise have no home in important events. Logic title developers are working at the hard edge game development, producing among essential manifestations of the video game form. Comparable to film action specialists, they deserve recognition. We shouldn't delay 35 years.